Frames > Black Jack Frame#

Description#
Heavy combat frame.
Characteristics#
| Name | Value |
|---|---|
| MinRank | 2 |
| Price | 500f,1500f,2500f,3500f, |
| MaxNumber | 5 |
| Power | 200f |
| Weight | 500f |
| Shield | 800 |
| Acceleration | 0.2f |
| Battery | 700 |
| Memory | 15 |
| BootTime | 1f |
Actions#
[Wait]#
Description#
Power consumption - 2f#
Parameters#
| Time | |
|---|---|
| Type | Slider |
| Unit | seconds |
| Max | 20f |
| Min | 1f |
| Default | 1f |
| Values |
[Rotate]#
Description#
Power consumption - 2.5f#
Parameters#
| Run in backround | |
|---|---|
| Type | Bool |
| Unit | |
| Max | 0 |
| Min | 0 |
| Default | 0 |
| Values |
| Angle | |
|---|---|
| Type | Slider |
| Unit | degrees |
| Max | 360f |
| Min | -360f |
| Default | 90f |
| Values |
| Rotation speed | |
|---|---|
| Type | Slider |
| Unit | percent |
| Max | 100f |
| Min | 1 |
| Default | 100f |
| Values |
[Rotate To Point]#
Description#
Power consumption - 2.5f#
Parameters#
| Run in backround | |
|---|---|
| Type | Bool |
| Unit | |
| Max | 0 |
| Min | 0 |
| Default | 0 |
| Values |
| Point | |
|---|---|
| Type | Point |
| Unit | |
| Max | 0 |
| Min | 0 |
| Default | 0 |
| Values |
| Rotation speed | |
|---|---|
| Type | Slider |
| Unit | percent |
| Max | 100f |
| Min | 1 |
| Default | 100f |
| Values |
[Drive]#
Description#
Power consumption - 2.5f#
Parameters#
| Run in backround | |
|---|---|
| Type | Bool |
| Unit | |
| Max | 0 |
| Min | 0 |
| Default | 0 |
| Values |
| Distance | |
|---|---|
| Type | Slider |
| Unit | meters |
| Max | 100f |
| Min | 1 |
| Default | 100f |
| Values |
| Speed | |
|---|---|
| Type | Slider |
| Unit | km/h |
| Max | 100f |
| Min | -100f |
| Default | 100f |
| Values |
| Brake | |
|---|---|
| Type | bool |
| Unit | |
| Max | 0 |
| Min | 0 |
| Default | true |
| Values |
Events#
[Operating system started]#
Event is triggered after bots operating system if started
InputParams#
[Last action finished]#
Event is triggered if all actions has been executed
InputParams#
Slots#
[System]#
sys_bj_ct - Right
[Battery]#
c_bj_b1 - Front Battery
c_bj_b2 - Middle Battery
c_bj_b3 - Rear Battery
[Weapon]#
w_bj_w1 - Front Weapon
w_bj_w2 - Center Weapon
w_bj_w3 - Rear Weapon
[Sensors]#
s_bj_s1 - Back Left Sensor
s_bj_s2 - Back Right Sensor
[Electronics]#
w_bj_e1 - Front Left Electronics
w_bj_e2 - Front Right Electronics
w_bj_e3 - Rear Left Electronics
w_bj_e4 - Rear Right Electronics
[Shield]#
s_bj_shield1 - Front